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  4. Welcome to the new Labyrinth forums! We are very excited to have you here to share your ideas and to participate in our conversations! To keep these forums a productive and positive place for everyone to gather together so please take the time to read these rules and guidelines in order to help ensure the best experience possible for all everyone. Forum Rules and Code of Conduct Be respectful at all times. No explanation needed. Playdek employee impersonation is prohibited. Inappropriate discussions are not allowed. Please keep threads and posts on topic. If you have to question whether or not your post or topic is inappropriate, chances are it might be. Please also refrain from conversations and posting content regarding illegal activities (drug use, pirating, etc) and images of offensive content, adult content, or any other material deemed inappropriate by the Playdek staff. All threads and comments must be posted in English. While we understand we will have users from all over the world visiting our forums and English may not be the native language from some, our moderators must be able to moderate the conversations occurring on our forums and conversations in other languages can prevent moderation. Please refrain from using profanity on the forums. Try to keep it PG-13 as our audience ranges in age and certain words may not be suitable for some of our younger users. Personal attacks against other players is prohibited. Flaming, trolling, and harassment of other users will not be tolerated. Advertising is prohibited. Promotion of referral websites, phishing websites, and other malicious links are not allowed on the forums. Spamming is not allowed. Please keep discussions in one place and refrain from making multiple threads on the same topic. Also please refrain from bumping up a thread too often. Thanks for your support! The Playdek Team
  5. Here is the Rulebook and the Playbook from the physical version of Labytinth: The War on Terror Labyrinth Rulebook.pdf Labyrinth Playbook.pdf
  6. Welcome to the Support and Suggestion forums for Labyrinth: The War on Terror. All suggestions and support requests are welcome here! Do you have a suggestion that will enhance your gaming experience? Post it up! Did you find something in the game that you think is a potential bug? Post it up! Did you come across something that isn't working properly in the game? Post it up! We will be able to use all posts in this section to locate and squish all bugs reported and to find ways to help improve your gaming experiencing! If you are having an issue with the game and cannot find an answer here feel free to email us support@playdekgames.com Be sure to include: Playdek account email User name Game you are experiencing this issue with Device you are playing on OS installed on the device Details about the issue Any steps you have taken to resolve the issue Thanks! The Playdek Team
  7. Here are the forums for the digital version of Labyrinth. Please post player feedback, comments, suggestions and requests for Labyrinth: The War on Terror and its related expansions. Enjoy!
  8. Playdek

    Online Profile Completed Games

    Glad that it's resolved and hope you are enjoying the game. Thanks!
  9. Evilsmirk

    Online Profile Completed Games

    I think I figured it out. Of the 11 games, four are discard event enabled. And one the other player forfeited. So that makes six games.
  10. I've recently completed my eleventh game online. However my profile only scores six completed games with only two of the last five counting. Not a big deal, but I was wondering what might be causing the games not to be scored on the profile.
  11. Sign up by Nov 30, 2019 to participate in a new International Twilight Struggle League. Play against great opponents and up your game.All skill levels welcome!Go here for information and signup info:https://www.reddit.com/r/twilightstruggle/comments/dum04j/itsl_latest_news/
  12. Hi guys, I’ve recently started playing Twilight Struggle and have come to realise that my verification email hasn’t been sending. I’ve tried this with many different accounts with the same email and know it is not an issue from my end due to a recent email I sent. Any help would be lovely thanks, Many thanks Bobin.
  13. I have a real trouble seeing which spaces are battleground spaces on the Steam version of the game. Is there way to make them stand out a little more. I am color blind and all the spaces look the same to me. Trevor L.
  14. stevekerr

    Bug: 7-Op China Card

    I've seen this bug as well. My USSR opponent had Vietnam Revolts in effect and had the option to play the China Card for 7 ops. 4 ops were used to break Thailand (from 4/1 US to 4/3 US), and he was able to place influence into 3 other SE Asian countries. Game #927366 T2 AR4 (note to potential debuggers: he did not actually make this move, but while looking over his options, the app did allow him to make this placement).
  15. powerwis

    Rest of bugs correction ?

    hello Playdek, when are you going to fix the rest of the known bugs of Twilight Struggle ? would like to buy it but not with the bugs...
  16. Hi! I just had the exact same issue with using feed pellets to exchange a vegetable for a sheep and having my vegetable taken and a sheep appearing but not counting or breeding. Is there a fix for this? I'm using an iPad fifth generation, software version 12.4.1. I have screenshots, but can't figure out how to make the files small enough to accommodate your .49MB restriction on attachments.
  17. Same issue for me ! And it's true for all Playdek's games !!! Please help us 😱😉!
  18. sunshoe

    Remodeling Card

    I can confirm that in certain situations this is bugged. I currently have one game where dragging the stable to the lower left corner did allow remodeling, in a second game, I am unable to remove the stable no matter where I drag it to. I believe it has to do with placing the stable at the position above your starting 2 rooms. I have not had this issue with other stable placements but have encountered the stable issue twice when it is in the position above the starting 2 rooms.
  19. We are releasing an update today for all platforms. You will be required to update your client in order to continue to play online. Note that rules changes in this build will only be seen in new games started AFTER the client is updated. Updated 4 cards based on a clarification from the designer. The second half of the event on these cards is only allowed to add tokens from the Token Pool, not from the Crisis Track. Fugitive Slave Law Social Elites Russell of the Times Seizing Federal Armories Improved filter options for finding online games Improved handling of completed games Fixed animation for Peace Commissioner Fixed card sizes when animating to/from draw and discard piles Fixed several issues with game log during online games Added several events to game log Adjusted how AI evaluates placement of peace commissioner Updated AI evaluation based on training results
  20. - fixed AI bug that affected evaluation of how human player would use pivotal space bonus - fixed ingame chat coloring when local player is Secessionist - fixed minor issues in tutorial - fixed art and text issues on a few cards - improved drag sizing for tokens on map spaces and in token pool - added Event Discard variant section to rulebook - added Event Discard variant description to Create Game screen This is a quick update to address some of the issues found immediately after launch. We have more coming for another update later this week (and that will require you to update in order to play online).
  21. Welcome to the Support and Suggestion forums for Fort Sumter: The Secession Crisis All suggestions and support requests are welcome here! Do you have a suggestion that will enhance your gaming experience? Post it up! Did you find something in the game that you think is a potential bug? Post it up! Did you come across something that isn't working properly in the game? Post it up! We will be able to use all posts in this section to locate and squish all bugs reported and to find ways to help improve your gaming experiencing! If you are having an issue with the game and cannot find an answer here feel free to email us support@playdekgames.com Be sure to include: Playdek account email User name Game you are experiencing this issue with Device you are playing on OS installed on the device Details about the issue Any steps you have taken to resolve the issue Some easy steps you can try to take before contacting us is to: Uninstall the game Turn off all other applications Restart your device Reinstall the game Sometimes a fresh install of the game can fix a handful of the issues we see come in so if you want you can always start with these steps. Thank you!
  22. Please make sure to read our Forum Rules and Code of Conduct before posting.
  23. Vozw

    Bug: 7-Op China Card

    Aye. Unless I missed something in testing, it does have to be the China Card, and the last influence placed seems to ignore US control. As a programmer, I'm decidedly curious as to what the code segment handling this looks like. My best guess is that the China Card and Vietnam Revolts have a special case coded in for when they coincide and the bonus China Card op could be placed outside of SE Asia and invalidate the bonus Vietnam Revolts op, but that the case is outside of normal processing and forgets to take US control into account for the final Vietnam Revolts op.
  24. Benkyo

    Bug: 7-Op China Card

    That's a pretty serious bug. Do you have to use the 6th (+7th) influence to break control for it to work? I guess the reason the bug went undiscovered for so long is that it's so unlikely that anyone would do that.
  25. While under Vietnam Revolts, the USSR can play the China Card in SE Asia for 7 ops (with the final 2 ops being used to break US control). This can be seen in #745647 on Turn 2 USSR AR5, and has been reproduced against the AI. (Awesome game, by the way!)
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