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KS Update #51


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#1 Onuma

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Posted 11 April 2016 - 08:29 PM


Source: https://www.kickstar...s/posts/1543109


 


Hey everybody,

 

We want to update everyone on our current development track and Unsung Story. We are nearing release this month of the product mentioned in our last update, and are close to wrapping up that product and focusing our development team on Unsung Story. We expect to have part of the team back on level design work, along with more game play design work and art, towards the end of this month. From there, we have some engine work to do on the animation system, and will extend the current prototypes with more character class work so that we can continue game balancing the various classes. In May, we should have another update that will have more game specific progress we can go into, and will start sharing more game specific features and design. At this time, we still expect to be on track for a beta playable release to backers in the fall, containing a few levels and two character schools, with each school having multiple class variations within it.

 


As we ramp up development progress on the game, there are a few outstanding points about our game focus and the development that we most recently worked on that we feel need additional addressing. We have explained these points before, but for some reason there still seems to be some backer confusion around what we have stated, and how it is interpreted. So to address that:


 

1) Unsung Story is a single player Tactics RPG, and has been since its inception. The game is centered on a single player campaign mode, with multiple episodes and scenarios. Hopefully that is very clear. Will the game have a mode that allows for players to play against each other in online matches if they choose to do so? Yes. Will we release a beta module that allows for players to play against each other online, in order to gather valuable game play data for balancing the game? Yes, and this does not change what the core of the game is, and always has been – a single player Tactics RPG.


 

2) Some have inquired as to the development costs for the current project we are releasing. The funds for that game were provided separately from any other source of development funds, apart from any earned Playdek revenues.


 

3) As previously stated, we anticipate having a first playable of a few game levels in backer’s hands in the fall of this year. It will have player versus player capability, followed by AI for single player. If possible, we will release both in the initial release, and will determine that as we get closer.


And so, we want everyone to know that we are close to being on track with our latest development plan, and should have some game specific development updates to start sharing in May. Over the summer, we’ll have new screenshots, videos and art to share, along with game play specific details about our progress on the character and battle systems, and the game world. Thanks for your support and be back with another update in a month!

 

Playdek

 


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Death is lighter than a feather.  Duty heavier than a mountain. -al'Lan Mandragoran


#2 Onuma

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Posted 11 April 2016 - 08:30 PM

Formatting was working oddly.  Hopefully it is legible for the rest of you.


Death is lighter than a feather.  Duty heavier than a mountain. -al'Lan Mandragoran


#3 Rav

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Posted 28 May 2016 - 03:58 AM

It looks so small and bare when it's not an email.

 

They've got roughly 100 hours before it's not May anymore. You think they'll deliver an update on time? Even an empty one. 



#4 Onuma

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Posted 01 June 2016 - 08:14 PM

Don't need to think anymore.  They didn't give a May update.

 

Playdek: We're keeping watch.  Do what you've said you would, or give us a reason for failing to accomplish even that small task.  If you can't be trusted to take 5 minutes out of each month to update us, then we shouldn't be counted on to give our support to your company or your project.


Death is lighter than a feather.  Duty heavier than a mountain. -al'Lan Mandragoran


#5 jaystorm

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Posted 24 June 2016 - 08:21 PM

I'm horribly disappointed in this entire experience.  June is almost over & there is still no update.  In fact, the latest post I can even see on this website was June first!!  Are you kidding me?!  I'm of a mind to believe that my money is wasted at this point.  Can anyone offer a reason why that might not be so???

 

It will take A LOT of convincing for me to ever donate to a kick starter project again.



#6 doubledbnator

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Posted 08 October 2016 - 02:34 AM

I am sick of the excuses, lies, and broken promises.  I want a refund.



#7 Kletian999

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Posted 19 December 2016 - 09:44 PM

So there was a small update in Late June, and another in September about a new business partner.  Would love some more details.






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