I assume this game was made in Unity, since this same bug crept into Pathfinder Adventures and Sentinels of the Multiverse on 32-bit devices, such as the iPad 4. The SotM devs were able to patch the bug in short order, while the PA devs still haven't.
Bug: despite the music slider set to max, no music is playing.
I'm running Twilight Struggle version 1.1.1(14) on my iPad 4 running iOS 10.3.1.
Bug: No Music on 32-bit iPad 4
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