Jump to content

gweis

Administrators
  • Content Count

    510
  • Joined

  • Last visited

  • Days Won

    34

Reputation Activity

  1. Like
    gweis got a reaction from SleepingGiant in Build Notes v1.1.1.014   
    - fix rules bugs in Turn Zero, Promo Packs, and Alternate Space Race
            - Socialist Governments and Suez Crisis events are now prevented by 1945 UK Election result
           - Non-Aligned Movement now allows removal of influence from 1 country
           - First Lightning no longer lowers DEFCON when discarded for a Space Race Attempt
           - Taiwan is now treated as a battleground when couped under Chinese Civil War crisis result
           - fix Alternate Space Race reduction of influence placement cost to occur once per action round
            - fix Scoring Popup display for Europe Control when Allied Berlin is in play
            - fix Europe scoring region display when Allied Berlin is in discard pile
    - fix resuming a game during crisis card resolution
    - fix possible crash when removing influence for Cuban Missile Crisis
    - fix bug in tutorial flow during space race attempt
    - fix several stability issues in tutorial and during gameplay
  2. Like
    gweis got a reaction from JeffSiz in Build Notes v1.1.0.1   
    - Added Android support
    - Added Turn Zero expansion
    - Added Promo Pack 1 & 2
    - Added Alternate Space Race Track
    - Added Collector's Edition Card Art
    - Added Kickstarter exclusive avatar
     
    - Added End of Game Commit Button Warning (with clear display for who will win game)
     
    - Fixed Wargames in the Late War scenario (US cannot win through Wargames, USSR only wins if ahead on VP)
    - Adjusted Wargames to give loss to player who played Wargames when VP ends at 0
    - Fixed display of modifiers in the Realignment Popup (Iran-Contra Scandal)
    - Fixed Shuttle Diplomacy when a region is scored (popup display bug only)
    - Fixed broken achievements (Rocket Man, The Race is On)
    - Fixed tooltips on several popups (country names, magnifying affecting cards)
     
    - Added VP display and improved marker animations to End Turn Announcement, Scoring Popup, and War Popup
    - Improved layout for Space Race Track Display popup
     
    - Lots of minor interface adjustments (both ingame and front end)
     
  3. Like
    gweis got a reaction from Wolftaco82 in Bug - Nested triggers Grain Sales -> Missile Envy (Game #167574)   
    Done.  You should be able to continue that game now.
     
    Let me know if you encounter any further issues.
  4. Like
    gweis got a reaction from DeanCricle in Submitting Save Files   
    When you encounter a bug in offline play or a situation where the AI missed an obvious play, please follow this procedure for submitting the save game file to us.  It is best if you don't play past the position in the game where the event occurred.

     

    On Windows, the save files are stored in your AppData directory.  If you navigate to your home directory, you should see the AppData directory.  It you don't see it, it is hidden by your file system.  You can add AppData to the path in the address bar in Windows Explorer to get into it.  From there, our save files in AppData\LocalLow\Playdek\Twilight Struggle.

     

    On Mac, the save files are stored under your home directory in ~/Library/Application Support/unity.Playdek.Twilight Struggle.  Library might be hidden on your system, but you can use "Go/Go to Folder..." from the Finder menu to enter the path manually.

     

    Go ahead and zip up everything in the save directory and email it to support@playdekgames.com so we can take a look at it.

     

    Thanks!

     
  5. Like
    gweis got a reaction from malynuP in Build Notes v1.0.3.2   
    We're releasing an update to Steam within the next hour or so.
    You will need to update in order to play online.
    Steam should update the client automatically, but if it doesn't closing Steam and relaunching will trigger the download.
     
    - Fixed influence animations to map not completing properly
    - Fixed Vietnam Revolts and China Card interaction in Asia
    - Fixed Flower Power/Arab Israeli War/Camp David Accords bug
    - Fixed bug with passing action round when Cuban Missile Crisis is in play
    - Fixed being able to undo after AI headline card is revealed
    - Several cards need to have commit points added
    - Coup Popup now shows correct Military Ops gain when opponent attempts a coup
    - Fixed Algerian flag
    - Fixed the online create game not saving additional influence setting correctly
    - Find Game screen no shows the host's online status icon
    - Add Friend input field limit increased to 30 characters
    - Fixed text coloring on ingame chat
    - Fixed map jiggle on ultra-wide displays
    - Fixed text alignment on several cards
    - Fixed rulebook and tutorial text errors
    - Tutorial now plays all announcements as Auto Play
    - Drag cards are no longer stuck over UI after application loses focus
    - Added tooltips to region scoring widget
    - Added text warning for offline forfeit
     
     
     
  6. Like
    gweis got a reaction from DeanCricle in Build Notes v1.0.3.3   
    Version 1.0.3.3 will be available within the next few minutes through Steam for both PC and Mac.
    - Fixed online games not completing properly when ended by certain Events (Summit or Olympic Games, for example) 
  7. Like
    gweis got a reaction from shugahray in Bug - Nested triggers Grain Sales -> Missile Envy (Game #167574)   
    Found the bug and fixed it.  Missile Envy won't show up anywhere for you.
     
    If you want to tell me the play you'd like to make with 2 ops from Missile Envy, I can enter the move for you and then you'll be able to continue the game from there.
     
    Or you can wait for the next update, but that won't be until at least late next week.
  8. Like
    gweis got a reaction from shugahray in Bug - Nested triggers Grain Sales -> Missile Envy (Game #167574)   
    Is Missile Envy in your hand?
    If not, check for it in the discard pile. You should be able to play it from there.
  9. Like
    gweis got a reaction from Benkyo in Bug/Android/v1.1.1.014 - De-Stalinization ignored as Headline   
    The effect from Defectors is applied in this situation, so Destalinization was cancelled.
  10. Like
    gweis got a reaction from SleepingGiant in Build Notes v1.1.1.014   
    - fix rules bugs in Turn Zero, Promo Packs, and Alternate Space Race
            - Socialist Governments and Suez Crisis events are now prevented by 1945 UK Election result
           - Non-Aligned Movement now allows removal of influence from 1 country
           - First Lightning no longer lowers DEFCON when discarded for a Space Race Attempt
           - Taiwan is now treated as a battleground when couped under Chinese Civil War crisis result
           - fix Alternate Space Race reduction of influence placement cost to occur once per action round
            - fix Scoring Popup display for Europe Control when Allied Berlin is in play
            - fix Europe scoring region display when Allied Berlin is in discard pile
    - fix resuming a game during crisis card resolution
    - fix possible crash when removing influence for Cuban Missile Crisis
    - fix bug in tutorial flow during space race attempt
    - fix several stability issues in tutorial and during gameplay
  11. Like
    gweis got a reaction from mkiefte in bug in game #174047: app disregards North Sea Oil   
    Unfortunately, this isn't a bug in the implementation of the card.
     
    North Sea Oil was played during Turn 9.  The extra action round only applies to the turn during which is was played.  You got an extra action round in Turn 9 (you spaced Socialist Governments).
     
    The extra round does not carry over to the next turn, but preventing the play of OPEC does.  So there are two separate icons for North Sea Oil - one on the upper row to indicate it lasts indefinitely and one on the lower row to indicate it will stop at the end of the turn.
     
    Sorry for the confusion.  We'll look into finding a better way to display this distinction.
  12. Like
    gweis got a reaction from DeanCricle in Submitting Save Files   
    When you encounter a bug in offline play or a situation where the AI missed an obvious play, please follow this procedure for submitting the save game file to us.  It is best if you don't play past the position in the game where the event occurred.

     

    On Windows, the save files are stored in your AppData directory.  If you navigate to your home directory, you should see the AppData directory.  It you don't see it, it is hidden by your file system.  You can add AppData to the path in the address bar in Windows Explorer to get into it.  From there, our save files in AppData\LocalLow\Playdek\Twilight Struggle.

     

    On Mac, the save files are stored under your home directory in ~/Library/Application Support/unity.Playdek.Twilight Struggle.  Library might be hidden on your system, but you can use "Go/Go to Folder..." from the Finder menu to enter the path manually.

     

    Go ahead and zip up everything in the save directory and email it to support@playdekgames.com so we can take a look at it.

     

    Thanks!

     
  13. Like
    gweis got a reaction from JeffSiz in Build Notes v1.1.0.1   
    - Added Android support
    - Added Turn Zero expansion
    - Added Promo Pack 1 & 2
    - Added Alternate Space Race Track
    - Added Collector's Edition Card Art
    - Added Kickstarter exclusive avatar
     
    - Added End of Game Commit Button Warning (with clear display for who will win game)
     
    - Fixed Wargames in the Late War scenario (US cannot win through Wargames, USSR only wins if ahead on VP)
    - Adjusted Wargames to give loss to player who played Wargames when VP ends at 0
    - Fixed display of modifiers in the Realignment Popup (Iran-Contra Scandal)
    - Fixed Shuttle Diplomacy when a region is scored (popup display bug only)
    - Fixed broken achievements (Rocket Man, The Race is On)
    - Fixed tooltips on several popups (country names, magnifying affecting cards)
     
    - Added VP display and improved marker animations to End Turn Announcement, Scoring Popup, and War Popup
    - Improved layout for Space Race Track Display popup
     
    - Lots of minor interface adjustments (both ingame and front end)
     
  14. Like
    gweis got a reaction from DeanCricle in Build Notes v1.0.3.3   
    Version 1.0.3.3 will be available within the next few minutes through Steam for both PC and Mac.
    - Fixed online games not completing properly when ended by certain Events (Summit or Olympic Games, for example) 
  15. Like
    gweis got a reaction from tigereye in All Playdek Games: Can't Connect to Server   
    We've had one other report of an issue with T-Mobile and connecting to our servers.
     
    Please contact support@playdekgames.com and we can walk you through determining the source of the problem.
     
    Thanks.
  16. Like
    gweis got a reaction from mkiefte in bug in game #174047: app disregards North Sea Oil   
    Unfortunately, this isn't a bug in the implementation of the card.
     
    North Sea Oil was played during Turn 9.  The extra action round only applies to the turn during which is was played.  You got an extra action round in Turn 9 (you spaced Socialist Governments).
     
    The extra round does not carry over to the next turn, but preventing the play of OPEC does.  So there are two separate icons for North Sea Oil - one on the upper row to indicate it lasts indefinitely and one on the lower row to indicate it will stop at the end of the turn.
     
    Sorry for the confusion.  We'll look into finding a better way to display this distinction.
  17. Like
    gweis got a reaction from mkiefte in bug in game #174047: app disregards North Sea Oil   
    Unfortunately, this isn't a bug in the implementation of the card.
     
    North Sea Oil was played during Turn 9.  The extra action round only applies to the turn during which is was played.  You got an extra action round in Turn 9 (you spaced Socialist Governments).
     
    The extra round does not carry over to the next turn, but preventing the play of OPEC does.  So there are two separate icons for North Sea Oil - one on the upper row to indicate it lasts indefinitely and one on the lower row to indicate it will stop at the end of the turn.
     
    Sorry for the confusion.  We'll look into finding a better way to display this distinction.
  18. Like
    gweis got a reaction from SleepingGiant in Build Notes v1.1.1.014   
    - fix rules bugs in Turn Zero, Promo Packs, and Alternate Space Race
            - Socialist Governments and Suez Crisis events are now prevented by 1945 UK Election result
           - Non-Aligned Movement now allows removal of influence from 1 country
           - First Lightning no longer lowers DEFCON when discarded for a Space Race Attempt
           - Taiwan is now treated as a battleground when couped under Chinese Civil War crisis result
           - fix Alternate Space Race reduction of influence placement cost to occur once per action round
            - fix Scoring Popup display for Europe Control when Allied Berlin is in play
            - fix Europe scoring region display when Allied Berlin is in discard pile
    - fix resuming a game during crisis card resolution
    - fix possible crash when removing influence for Cuban Missile Crisis
    - fix bug in tutorial flow during space race attempt
    - fix several stability issues in tutorial and during gameplay
  19. Like
    gweis got a reaction from powerwis in Build Notes v1.0.4.2   
    - fixed issue where exiting game during setup would create an invalid save file - fixed issue where an invalid save file would prevent loading of all save files on device
    - fixed removing influence with Cuban Missile Crisis
    - fixed available space race attempt indicator lights - fixed action round display during end of turn - adjusted AI handling of 3 or more scoring cards in hand
  20. Like
    gweis got a reaction from SleepingGiant in Build Notes v1.1.1.014   
    - fix rules bugs in Turn Zero, Promo Packs, and Alternate Space Race
            - Socialist Governments and Suez Crisis events are now prevented by 1945 UK Election result
           - Non-Aligned Movement now allows removal of influence from 1 country
           - First Lightning no longer lowers DEFCON when discarded for a Space Race Attempt
           - Taiwan is now treated as a battleground when couped under Chinese Civil War crisis result
           - fix Alternate Space Race reduction of influence placement cost to occur once per action round
            - fix Scoring Popup display for Europe Control when Allied Berlin is in play
            - fix Europe scoring region display when Allied Berlin is in discard pile
    - fix resuming a game during crisis card resolution
    - fix possible crash when removing influence for Cuban Missile Crisis
    - fix bug in tutorial flow during space race attempt
    - fix several stability issues in tutorial and during gameplay
  21. Like
    gweis got a reaction from JeffSiz in Build Notes v1.1.0.1   
    - Added Android support
    - Added Turn Zero expansion
    - Added Promo Pack 1 & 2
    - Added Alternate Space Race Track
    - Added Collector's Edition Card Art
    - Added Kickstarter exclusive avatar
     
    - Added End of Game Commit Button Warning (with clear display for who will win game)
     
    - Fixed Wargames in the Late War scenario (US cannot win through Wargames, USSR only wins if ahead on VP)
    - Adjusted Wargames to give loss to player who played Wargames when VP ends at 0
    - Fixed display of modifiers in the Realignment Popup (Iran-Contra Scandal)
    - Fixed Shuttle Diplomacy when a region is scored (popup display bug only)
    - Fixed broken achievements (Rocket Man, The Race is On)
    - Fixed tooltips on several popups (country names, magnifying affecting cards)
     
    - Added VP display and improved marker animations to End Turn Announcement, Scoring Popup, and War Popup
    - Improved layout for Space Race Track Display popup
     
    - Lots of minor interface adjustments (both ingame and front end)
     
  22. Like
    gweis got a reaction from mkiefte in Complete bug list (excluding AI issues and Turn Zero bugs)   
    That list is from the previous update months ago.
     
    I'm working on build notes for yesterday's build, but probably won't be able to post them until later tonight.
  23. Like
    gweis got a reaction from powerwis in Build Notes v1.0.4.2   
    - fixed issue where exiting game during setup would create an invalid save file - fixed issue where an invalid save file would prevent loading of all save files on device
    - fixed removing influence with Cuban Missile Crisis
    - fixed available space race attempt indicator lights - fixed action round display during end of turn - adjusted AI handling of 3 or more scoring cards in hand
  24. Like
    gweis got a reaction from Zosete in Feature request: Automatically updating card list (mainly for asynchronous play)   
    Yes, we have a design that we're working on for something along these lines, but it didn't get done in time for release.
     
    You should see something to help with this issue in an update within a couple of weeks.
  25. Like
    gweis got a reaction from powerwis in Build Notes v1.0.4.1   
    - fixed AI player failing to play scoring cards before end of turn
    - fixed minor bug with DEFCON warning determination
    - fixed using Undo button during tutorial game
    - fixed influence marker animation when Nasser is played
    - fixed 90 minute timer
    - fixed win/loss display in online profile
    - added Chinese flag as an avatar
     
×